Featherfall
FutureGames Game Project
In this project I worked on an enemy AI. It's a finite state machine-based AI, which decides and takes actions depending on the decision made.
Nim
FutureGames Game Project
In this project I worked on some of the main gameplay mechanics, and a small AI.
About me
I moved from Italy to follow my passion and now I live in Stockholm. In high school I started programming in C not knowing anything, until that point in my life I never programmed, but I learned quickly and when I got used to it, I spent most of my free time learning how to program videogames. I enjoy playing videogames but also classic games like Chess and sometimes Go. I like the competitive aspect of online videogames, because playing with other people makes the game more alive. And I want to recreate the same sensation in an offline game with an AI, making it fell alive and challenging. I'm always curious and want to know more, that's why I'm passionate in Quantum mechanics and the Universe in general.